UNLV adds LL.M. in gaming law

The UNLV William S. Boyd School of Law will offer a new Master of Laws in gaming law and regulation with the first class starting in fall 2015.

It is the first LL.M. program in gaming law and is designed to give students experience in the expanding, worldwide industry of gaming. It will build on the concentration of gaming resources and expertise at UNLV and in Nevada. The program is open to U.S. and foreign attorneys. 

“Our location in Las Vegas gives us a unique advantage,” said Daniel W. Hamilton, dean of the Boyd School of Law. “Gaming law is a sophisticated and growing field both nationally and internationally, and our goal is to be the national leader in training those interested in gaming law.”

The LL.M. degree is a natural complement to the Boyd School of Law’s existing J.D. program. Boyd already offers students more gaming courses than any other law school in the country 

The gaming law program is led by Ngai Pindell, associate dean of academic affairs at the Boyd School of Law.

“When Boyd first opened in 1998, it made sense to focus on areas other than gaming law as we worked to solidify our identity as a top public law school,” said Pindell. “Now the time is right to embrace the school’s role as a leader in the field. Gaming is a flourishing multibillion-dollar industry and is continuing to expand its footprint worldwide.”

The program will take one academic year for full-time students or two academic years for part-time students.

Core courses will include Introduction to Gaming Law, Federal Gaming Law and Indian Gaming, and Principles of Casino and Gaming Management, as well as a drafting project. Students will also choose from a variety of elective courses in subjects such as Casino Resort Law, Entertainment Law, and Cyberlaw.

UNLV offers access to the leading gaming law experts in the world and will work closely with the professional community. The LL.M. program builds on successful collaborations with UNLV's William F. Harrah College of Hotel Administration, the International Gaming Institute, and the Center for Gaming Research.

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